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 | Animated Cursor - Scripting Support - Developer Forum | Roblox
Hello guys, I got actually 2 questions: 1 - Is it possible to have animated cursors? If so would I need to animate it programatically? 2 - I created a custom cursor for testing purposes, but every time I hover an UI element it falls back to the default cursor? How can I control these behaviours? Thanks in advance.
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 | How to make my custom mouse cursor appear over topbar?
If the icon isn’t showing up at all set it to a image label than get the asset id back from it. Setting it to an image label will “convert” it. How to make custom mouse icon? Scripting Support Hi, I’m trying to make a custom mouse icon, and I don’t know how to do it or how to start. Any help please?
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 | Default gun cursor mouse icon - Scripting Support - DevForum
Getting rid of the custom cursor, you just need to set the Mouse.Icon value to false Thanks for reaching out to the forum to get your problem solved, hope you haven’t given up on it yet. Though as viindicater stated, for your next post you would probably want to get rid of the helping pointers so it just shows your input. Ps.
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 | Make a custom cursor - Scripting Support - Developer Forum - Roblox
Hello! I am trying to make a custom cursor for my game, however I need to make it change to different cursors when I hover over things. Like text boxes or buttons. How do I do this? Current Script: local userInputService = game:GetService("UserInputService") local starterGui = game:GetService("StarterGui") local cursorGui = script.Parent:WaitForChild("Cursor") local cursorImage = cursorGui ...
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 | Custom Mouse Icon Is WAY too big - Scripting Support - Roblox
I made a script that changes the mouse’s icon whenever you hover over a tree. I made this simple 32x32 cursor in Photopea. Although, when testing it in game, despite it being 32x32 pixels, the image is much larger. player:GetMouse().Icon = Cursor ID Not sure If I need to add more to my script or if there is any real way to resize the mouse via script, I’ve seen other posts saying to make ...
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